About Tiberian Technologies

Tiberian Technologies was founded in December 2007 by mac and Crimson, who aimed to unite the best Command and Conquer: Renegade coders, as at that time there were many individual groups trying to achieve similar things. All of the people that created the most widely-used software utilities such as RenGuard, BRenBot, BIATCH, scripts.dll, and Renegade Resurrection are now united in this single group.

Our mission is to eradicate the heretics and restore Renegade to its former glory. Our first step is the creation of a new patch. With the support of the community and Electronic Arts, we can get this patch sent through to all players as an official game patch. This patch will consist of an extremely extended version of the custom scripts.dll that can be used for modding, many bugfixes, and many features ported over from BlackIntel's projects and from Renegade Resurrection.

News

Scripts.dll 4.0 beta 3 release!

08 December 2011 – After three months since the first release of TT, we are very pleased to announce the release the third beta of scripts.dll 4.0! Almost all changes in this build are bugfixes or small user experience improvements. We have no complete change log, but our bug tracker includes most important changes. If you have beta 2 installed, the game will automatically install the update, but the new installer is also available if you have not yet installed scripts 4.0 or want to reinstall it.

Many thanks to everyone who helped testing beta 2 and reported bugs. Almost all changes between beta 2 and beta 3 have been made in response to one or more reports!

See the official announcement for more details!

Scripts.dll 4.0 beta 2 release!

27 October 2011 – We are very pleased to announce the release the second beta of scripts.dll 4.0! Almost all changes in this build are bugfixes or small user experience improvements. We have no complete change log, but our bug tracker includes most important changes. If you have beta 1 installed, the game will automatically install the update, but the new installer is also available if you have not yet installed scripts 4.0 or want to reinstall it. Many thanks to everyone who helped testing beta 1 and reported bugs. Almost all changes between beta 1 and beta 2 have been made in response to one or more reports! Still, there are two serious bugs that we have not been able to fix so far (these existed in beta 1 as well):

  • There are more "ghost" soldiers and vehicles that appear in wrong locations and disappear when damaging them. We have likely fixed this bug already, but it still needs testing and was not fixed in time to be included in beta 2 unfortunately.
  • The bandwidth limit is not always set correctly. If you are having lag, you may want to try to press F8 and type "sbbo 1000000" (excluding the quotes), where you should replace 1000000 with your actual downstream bandwidth. 1000000 is a reasonable value for a 1 Mbit connection.
Thank you for understanding, and thanks again for participating in this beta and reporting any issues! And most of all, enjoy the new beta!

Scripts.dll 4.0 beta 2, server owners prepare!

25 October 2011 – Today we have uploaded the necessary files for server owners to upgrade their servers to beta 2. These files are available from the downloads page. Server owners are asked to have their servers ready for scripts.dll 4.0 beta 2 at Thu Oct 27 2011 00:00:00 GMT, at which time we will be distributing the new beta 2 to all clients.

See the server owner discussion for more details!

Scripts.dll 4.0 beta release!

8 September 2011 – After more than 3.5 years of coding and organising, today is finally the day on which we're proud to release the public beta version of the lastest update for C&C Renegade. Most of you will probably have heard of the huge impact of this incredible patch, but for those who haven't: see below for more details.

It has been a long wait indeed, but by now going officially into open beta we're finally delivering on the promise we made in July 2008. We have kept you waiting for quite some time, but we are confident that the build we present today is stable and to our knowledge does not contain any significant bugs. Huge changes are incorporated in the patch, most notably the anti-cheat bits, the map downloader, the auto-updater, but also loads of bugfixes and other improvements, such as a fix for blue hell.

See the official announcement for more details!